Stopsecret Tutorial #003 : EdgeSplit


Knowledge assumed: Adding modifiers, How to use menus

Difficulty: Beginner

Let’s go!

So what does edge-split do? say you have a model, and you want some edges to look sharp and others smooth, this modifier works for just such a case this example uses a U.F.O:

UFO_1
before edge-split

The body of the ufo was made by simply extruding a basic circle. What I want is for the surfaces to be smooth, but for wherever the extrusion changes to have a sharp edge.

1. Shade it smooth. Now go to Modifiers (the wrench) and add edge-split.

2. Change the angle (you can click an drag the 30.00 degrees to do this) until you have the result anticipated.

Angle Too High
Angle Too High
Angle Too Low
Angle Too Low
Angle just right! :)
Angle just right! 🙂

If you just want regular old sharp edges without having to worry about angles, uncheck “edge angle”. You can now select the edges you want and use “Mark Sharp” under Mesh –> Edges in edit mode. That is all for this tutorial. I hope you enjoyed and, as always, feedback is appreciated.

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Published by

waylonlathern

(stopsecretdesign.wordpress.com) I have been doing 3d for awhile now and have become skilled in both the worlds of 3d design and game development. As such, i have created a blog to show my artistic talent and share tutorials with others :)

Comments and feedback are appreciated :)

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