Hi All! Well, it’s weekly render time… Prepare yourself…
(Please note this render is also missing the window curtain. Adding this would have darkened the scene. It was hidden at the time)
Ok, perhaps not all you were expecting… But…
Well… Truth is, I’m inclined to be a bit, er, lazy. Had I been cranking, I probably could have got a lot of this done faster. Thing is, this isn’t all there is to this project. I intend to go into next week working on the render side of things. Also, I think I will be, for the first time in a long time, RELEASING A TUTORIAL! Albeit a small one, so stay tuned! 🙂 I might have also got this done in my pace had things been a bit easier on me this week. Let’s just say, family diner, summer season, grill help on vacation…
So, that’s all for this week, I hope you enjoyed. I’m also getting into (yes, finally!) the Cycles render engine. It’s actually not that bad. Sometimes you have to press into the uncomfortable to grow. By the end of next week, I ought to have a finished render in Cycles of this scene.
Also, credit goes to Freshome for the idea:
And thanks to you for reading!
ANOTHER CULPRIT FOR RENDER TIME WASTING!
Worked on Photon networked paintball game in Unity! 😛
Although I call it a culprit, and I did spend time working at a diner, the real culprit is my laziness. It’s a lot about what you do with what you have.
Haha, [photo credit Amazon]